![]() Jonric: How will your game reflect the qualities of the original, and on the other hand, what additions and improvements are you implementing? Ivan Magazinnikov: We wanted to make a high-quality, fascinating and attractive game. With the help of our publisher, 1ะก, we obtained the official rights to this name. Tight after the first demonstration, our game was baptized the Russian King's Bounty. So, we wanted to take matters into our own control. The potential of that game was enormous, and we were quite distressed when we found that the adventure and role-playing elements were somewhat poor. Jonric: Why did you initially set out to make a game in the spirit of the original King's Bounty? How did you get the rights to the name? Ivan Magazinnikov: We never concealed that we were making the game that we felt players would like to see, a contemporary version of the classic King's Bounty. We feel multiplayer mode doesn't always match well with role-playing games, so we decided to concentrate on the single-player campaign. There are some similar games on consoles - for example, Fire Emblem and Final Fantasy - but unfortunately, such titles are very rare on PC. ![]() The target audience for King's Bounty: The Legend includes all fans of role-playing and tactical games. The turn-based battles are held in special arenas. You will learn everything about the universe of Endoria only by becoming acquainted with secondary characters and completing side quests When an encounter with an enemy occurs, the game becomes similar to Heroes of Might and Magic and even more similar to its ancestor, King's Bounty, with action points. The main plotline will only show you part of the game. The player has the opportunity to travel around the world, deal with different characters, gather various resources and develop his skills. Speaking about the adventures, this game is a bit like Fallout. His character reveals as he improves skills, communicates with NPCs and accomplishes quests - just like in any other classical RPG. The main hero explores the world in real-time mode. ![]() Jonric: To get the interview started, what are the basics we should know about King's Bounty: The Legend? What type of game will it be? What audience and ship date are you targeting? Dmitri Gusarov: King's Bounty: The Legend is a role-playing game with turn-based tactical combat. ![]()
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